Hyper-Narrative Interactive Cinema: Problems and Solutions. (Consciousness, Literature and the Arts)

Hyper-Narrative Interactive Cinema: Problems and Solutions. (Consciousness, Literature and the Arts)

Nitzan Ben Shaul


Hyper narrative interactive cinema refers back to the chance for clients or "interactors" to shift at diversified issues in an evolving movie narrative to different movie narrative trajectories. Such works have resulted thus far in interactor distraction instead of sustained engagement. opposite to post-modern textual and cognitive presumptions, movie immersion and desktop online game theories, this research makes use of twin coding idea, cognitive load concept, and constructivist narrative movie concept to say that interactive hyper-narrative distraction effects from cognitive and behavioral multi-tasking, which result in break up recognition difficulties that can't be cognitively dealt with. concentration is upon cut up realization caused by the non-critical use of de-centered and non-cohering hyper-narrative and audio-visual formations, and from interplay. For hyper-narrative interactive cinema to maintain deep engagement, multi-tasking cut up awareness difficulties inhering in such computer-based works must be controlled, and - most significantly - made to augment instead of lessen engagement. This e-book outlines a few doable recommendations to build deep cognitive-emotional engagement of interactors with hyper-narrative interactive cinema.

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