Nobilis: The Game of Sovereign Powers
R. Sean Borgstrom
In Nobilis, avid gamers tackle the jobs of the Sovereign Powers, each one the personification of 1 unmarried point of truth: evening, roads, ecstasy, chains, time, water - regardless of the avid gamers can conceive of. as soon as human, each one personality has been without end replaced, imbued with amazing energy and poor accountability. Heaven and Hell, angels and devils, the Giants and the outdated Gods - in Nobilis, all are united within the nice struggle opposed to the Excrucians, whose aim is to wreck all construction - yet all are divided via their very own plots and historic rivalries, in addition.
rfile define entrance hide credit desk of Contents Illustrations Prologue: on the Shore 1 - Ash & Chrysanthemum enjoying Nobilis Nobilis Conventions assets The techniques of Nobilis The Flavors of Imperators The Enemy the area of the Nobilis H1 - What Does a Hollyhock God Do? Foreword Ianthe Writes Being A Hollyhock God operating A video game Non-Player personality layout tale layout The Monarda legislations Single-Player Nobilis Nobilis on-line three - An Atlas of production Lord.
Entropy's Demesne The Code Fidelitatis of Lord Entropy Interpretations of the legislation Precedents, et. al. Entropy's Seeds Cityback The Prosaic Earth and the Mythic global the character of the Mythic global the character of Prosaic Earth The Spirit international the area Ash different Earths Leaving Earth chronic on different Earths Miscellania the intense and Shadowed nation-states Chancels The Lands past construction H2 - style five - The Essence of Nobilis What You Do The environment utilizing the surroundings personality.
Violence, and different matters Emphasis, style, and expectancies nine - Attributes point utilizing element principles for element area utilizing area ideas for area Realm principles for Realm Spirit Bonds Anchors ideas for Spirit an summary of personality production An instance of personality construction, half 1 The production of Jameson Black 10 - reward & Handicaps presents presents of point presents of area presents of Realm presents of Spirit the easy Rites Handicaps Limits regulations Virtues.
Personalities Strategists Strategist presents Strategist Foci Excrucian explanations Excrucian tools Abhorrent guns H7 - What makes Noble activities a problem? Implementation and results Conflicts of curiosity significant demanding situations brokers element area Realm Spirit great protecting presents superb Infomational presents lethal Offensive presents 19 - Entropy & Others The Solitary Lord Entropy and a Crony of Cossets The Lord of expectancies and a force of Ombudsmen A Rule of.
Slopes Justify Your life NPC-Driven tales Inquisitorial tales H9 - tales intimately Event-Driven Storytelling Thematic Storytelling Campaigns 23 - Concluding Vyasa Appendix A: thesaurus Appendix B: flora & their Meanings Appendix C: Timeline personality Sheets Nobles Imperators Chancels Index again hide.